Mortal kombat 6 button layout
The pack contains 4 Kombos and 2 Fatalities for each of the 4 Characters - that's a total of 24 Kombos Each Kombo can be activated quickly by moving the Right Analog Stick (or pressing. Hopefully others will find this information useful, I know I looked everywhere for dimensions on these control panels to no avail before taking the time to measure them myself. The Mortal Kombat X Kombo Pack 1 has 4 characters: Mileena (Piercing Variant), Reptile (Any Variant), Kotal Kahn (Wargod Variant) and Kano (Cybernetic Variant). One of the reasons I choose the Mortal Kombat cabinet was because the number of buttons and their layout. And MK1 MK2 and Wrestlemania should be the same except without the run button. What I’m showing here was done with an Arcade1UP Mortal Kombat but should work for other models with little changes. MK4 should be identical except for the placement of the start buttons. This should be similar for other Midway games from that era. 1.Officially licensed by Microsoft and WB 2.Arcade style micro switch fight pad 3.Backward compatible with Xbox 360 4.Six button arcade style layout 5.Low. I also have a Mortal Kombat 3 machine at my disposal so I took the liberty of mapping out the dimensions of that as well: If you wanted to pull of an X-ray move then you would just press the two buttons for block and grab simultaneously. So that's the six buttons you will only use. Then you have your two secondary buttons block and grab. Here are the dimensions and button positions of the KI2 control panel (should be the same for KI2) Units are in inches, and everything is to the nearest 1/16th. You have the four fight buttons X, square, circle, and triangle. I found the center hole finders are actually extremely accurate and I used a level to ensure that both the machine and the center lines were horizontal for accurate off-set measuring. I also marked circles at 24mm 30mm and 57mm as these are either exactly or very close to the most common hole sizes you’ll find in a control panel. Using this material instead meant that I could have some overlap between the bulls-eyes without much trouble. I got the idea from Pocket83 on Youtube here:įor My hole centers I used clear “Binding Covers” that I bought at Staples, these are essentially thicker versions of transparency paper. The officially-licensed Mortal Kombat X Fighting Pad for Playstation 4 and PlayStation 3 is an arcade style micro-switch fighting pad with a 6 button layout.
To do this I created a pair of bulls-eye hole center finders. For a while now I’ve needed to map out the dimensions of my Killer Instinct 2 arcade machine so that I can print out new artwork and ensure that the button and joystick holes all line up.